The Division – Ubisoft Details Setting Characters & Companion App

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One of the biggest surprises of E3 was the announcement of Tom Clancy’s The Division, developed by Massive Entertainment. Today Ubisoft released more info on the game regarding it’s setting, characters and companion app.

 

Mid-Crisis Setting:

The world’s been hit with a deadly bio-terror attack, forcing the city of New York into lockdown, it’s your job in the game to take back the city.

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“A big part of the game will be restoring the infrastructure of New York, So the players will actually see the impact of what they do in the game. They’ll fix New York, which is in this ‘mid-crisis situation’ where communication, law enforcement, power and water are all failing.”

-Game Director Ryan Barnard.

Looking at the games E3 demo for example we witnessed the event of re-capturing and securing a police station, this is one example of the many events that will chain together to help the city come back alive.

 

Classless Characters:

Playable characters include;

  • Nick – Damage-dealer
  • Bronson – Heavy
  • Megan – Support

Tom Clancy's The Division

“We don’t have hard archetypes in our game. If you play RPGs, you know a lot of time there will be a healer, DPS and tank. We want that trinity, and that holy trinity is important for any RPG in general. But the way we are doing ‘classes’ is different.”

-Game Director Ryan Barnard.

As you play the game, you’ll level up and acquire points you can spend. You can then use these points to basically invest in abilities from any role. These choices are totally up to you, and totally changeable should you change your mind.

Communication and teamwork were also emphasised as key features, as showcased in the E3 demo. Barnard says. “How your Division agent and mine work together is very important. Being open and not being class-locked will allow you to go back to your skills and talents and make adjustments.”

 

First Class Second Screen:

The Division launches with a real time companion app that can be played anywhere there’s an internet connection. Launch the app on your tablet and jump straight into the game, you play as a drone that can tag hard-to-see foes, provide buffs to allies (increase offensive damage), debuff enemies (decrease their shields) and heal allies. The drone can also build up a resource meter, once the meter is full the drone can launch a devastating missile strike from above.

“You have your own persistence within the drone and have progression and skills and talents, a lot like the main game. So it’s not just a fluffy armory or an application. It’s a real game client that you can use to interact with the game itself.”

-Game Director Ryan Barnard.

Tom Clancy's The Division - Companion App

 

Tom Clancy’s The Division is expected on PlayStation 4 and Xbox One sometime in 2014.

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Author: admin View all posts by
  • RoriBeedm

    Playable Characters include: Whoever you decide to make. Nick was “Nicklaus Cederstrom” one of the lead developers, Bronson and Megan were two other developers. When you play the game Nick, Bronson, and Megan won’t be playable characters for you unless you create a character with one of those names and even then “Nick” will only be a damage dealer if that’s the way you play him. Don’t think FPS with an NPC fire team following you around, think MMO with you being alone until you team up with another player.

    Check http://forums.ubi.com/showthread.php/775767-INFO-What-we-know-about-the-division-currently for more information. The sources are all down at the bottom.